Category — Computer games
The Apple iPhone SDK presentation
I’ve been a bit late on watching this. I read the summaries, but didn’t watch the presentation. So, what was I missing?
It turns out a great deal! Now I know the iPhone can do a lot already thanks to Apple’s work and 3rd party developers, but what they showed off in that presentation makes you realise how much it’s capable of!
First off, the new business features are kick-ass and will really make it a phone for business users. The new Cisco VPN is something I’m very keen on as most of our clients use Cisco equipement. But the Exchange server stuff was really something else, especially given as it’s new software from Microsoft. It looks like Apple’s gone and integrated the Exchange software better than anyone else has been able to.
But then when Scott Forstall came on and started talking about the APIs built into the iPhone, you suddenly realise that Apple’s been holding back! It’s got full 3D technology built in yet nothing uses it yet. The accelerometer is 3 dimensional - and incredibly sensitive, install Labyrinth and you’ll see how sensitive!
Demonstrations by EA Games and Sega showed game controlled by tilting the iPhone, and the control and graphics were so clear and so precise. And with major game developers like these developing for the phone, things can only get better.
The business applications will also turn the iPhone into more than just a toy. It will become a tool for businesses. The CRM software shown by salesforce.com opens up a host of opportunities. Imagine the possibilities… That piece of software worked so seamlessly, and was so easy to make, how long will it be until we see other main stream tools coming to the platform?
I think it’s an exciting time to own an iPhone, and it’s only going to get better!
April 9, 2008 No Comments
Play, A video Game Symphony performed at the Sydney Opera House
Ok, I will confess to being slightly geeky at times. Ok, very geeky at times. But I’m also a big music fan, so games with top-notch soundtracks are naturally appealing to me. One of my favourite pieces of music is from the game Halo, written and composed my Martin O’Donnell. For those that have never heard it, you should try and check it out. It’s epic music for an epic game, eclipsing a lot of movie music, and is backed by a choir.
So, when I heard about Play, a Video Game Symphony was coming to Sydney Opera House, and would feature Halo, I jumped at the chance to hear such an amazing piece performed by one of the best Symphony Orchestras, the Sydney Symphony. It was conducted by Arnie Roth, who is also the director of the performances.
When the performance started, the first piece was Super Mario Bros. Now, you can imagine the laugh that went up when that famous tune started up. But the laughter was quickly replaced by awe as you realise what an amazing sound it was when performed this way.
It moved on through the pieces, many of which were great. But two pieces that really blew me away were from the Final Fantasy games, written by Nobuo Uematsu. One featured the entire Orchestra, a backing choir and the Grand Organ. The sound was just staggering. You were just pounded by the most powerful, wonderful music. The hair’s on the back of your neck standing on end. The organ player’s hands were a blur as he tried to keep up with the frantic pace of the music.
When Silent Hill was performed, the composer, Akira Yamaoka, came on stage with his Electric Guitar. Having already been treated to the Final Fantasy sound, we were then pummelled by this feast of auditory pleasure. That’s the only way I can describe it. It was so unexpected and so wonderful to hear this modern instrument played in perfect synergy with the Orchestra!
And then on to what was probably my favourite piece of the night. A suite of music from Castlevania - I’ve been trying to find out if it’s an actual piece, or one the conductor had put together for the show. Again, the Organ came into play, and again, the organ player was amazing. I only wish there’d been more pieces for him to have delighted our ears with!
I will however confess to being ever so slightly disappointed with the Halo performance. It was performed amazingly, apart from one key instrument. near the beginning there’s some bongo’s that are played softly, but in the performance, they were just too strong and over-powered the subtle sound that should have been there. But it was as good as I hoped other than that.
There were other classic songs, such as Sonic, and Zelda was kept until very near the end. Again raising chuckles from the crowd.
It was a simply awesome experience. And anyone who’s into their epic computer games, or thinks that hearing some of their childhood favourite games played live on stage would be something to behold, then go. If anyone else wants to hear something truly epic, and worthy of more attention, then go. I promise you will not regret it!
June 26, 2007 No Comments

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